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Update 1.0.1: long maps, items and turn delay

Much wider maps, a 6-slot backpack of match items unlocked for everyone and a new turn order based on accumulated delay.

v1.0.1 · Published on

After playtesting with real players, we heard two requests: bigger maps and more dynamic matches. 1.0.1 answers both.

Long maps

  • Duel maps are about 3.5 times wider, and the Collapse map about 6 times.
  • Your rival no longer fits on the same screen: there is a minimap, edge arrows with the distance and a button to see the whole map.
  • Shots reach farther and the wind matters more on long shots.

Match items

  • Before the match you pack a 6-slot backpack.
  • At most 1 item per turn, and never on your first turn.
  • Every item is free and unlocked for everyone.

Turn delay

There is no more strict alternation. Whoever has the least accumulated delay plays next: strong shots, items and slow decisions add delay. Play light and you can go twice in a row, but never three times.

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