
After playtesting with real players, we heard two requests: bigger maps and more dynamic matches. 1.0.1 answers both.
Long maps
- Duel maps are about 3.5 times wider, and the Collapse map about 6 times.
- Your rival no longer fits on the same screen: there is a minimap, edge arrows with the distance and a button to see the whole map.
- Shots reach farther and the wind matters more on long shots.
Match items
- Before the match you pack a 6-slot backpack.
- At most 1 item per turn, and never on your first turn.
- Every item is free and unlocked for everyone.
Turn delay
There is no more strict alternation. Whoever has the least accumulated delay plays next: strong shots, items and slow decisions add delay. Play light and you can go twice in a row, but never three times.